using UnityEngine;
using System.Collections;

public class MapaCamara : MonoBehaviour {
	public GameObject camara1;
	public GameObject camara2;
	// Use this for initialization
	void Start () {
	}
	
	// Update is called once per frame
	void Update () {
		if(Input.GetKey(KeyCode.M)){
			if(camara1.active==true){
				camara1.active=false;
				camara2.active=true;
		}
			else{
				camara2.active=false;
				camara1.active=true;
			}
		}
}
}
